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  1. Jenkins
  2. JENKINS-15305

Job-level configuration is missing

    Details

    • Type: Bug
    • Status: Resolved (View Workflow)
    • Priority: Blocker
    • Resolution: Won't Fix
    • Component/s: ci-game-plugin
    • Labels:
      None
    • Environment:
      Jenkins 1.482
      ci-game 1.1.9
    • Similar Issues:

      Description

      I enabled ci-game in Jenkins' global configuration but, contrary to what the Wiki says, there is no ci-game configuration in the job configuration.

      Any ideas?

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          Activity

          Hide
          redsolo redsolo added a comment -

          I just tried it with the latest version of Jenkins and the plugin (1.483, 1.19) and it shows up as it should in the list of Post-Build Actions. To add it press the "Add post-build action" combo box and it should be shown in the drop down list.

          Show
          redsolo redsolo added a comment - I just tried it with the latest version of Jenkins and the plugin (1.483, 1.19) and it shows up as it should in the list of Post-Build Actions. To add it press the "Add post-build action" combo box and it should be shown in the drop down list.
          Hide
          cowwoc cowwoc added a comment -

          Confirmed.

          Is there a way to fix this (convert it to a top-level configuration option)? There is a similar plugin by the name "buildcoin" and it provides top-level configuration.
          Alternatively (less desirable), please document where to find the configuration option in the Wiki page.

          Show
          cowwoc cowwoc added a comment - Confirmed. Is there a way to fix this (convert it to a top-level configuration option)? There is a similar plugin by the name "buildcoin" and it provides top-level configuration. Alternatively (less desirable), please document where to find the configuration option in the Wiki page.
          Hide
          redsolo redsolo added a comment -

          When you say top level, do you mean that you enable it in the system configuration so ALL jobs have the game enabled?

          Show
          redsolo redsolo added a comment - When you say top level, do you mean that you enable it in the system configuration so ALL jobs have the game enabled?
          Hide
          cowwoc cowwoc added a comment -

          No. I mean it should show up in a job's configuration at the same level as "Source Code Management" (meaning, one level higher than it is currently).

          That being said, I am beginning to see the logic of listing it as a post-build step. I think it's going to be hard for users to find it unless you document it in a prominent location. Also, take a look at the way Buildcoin works. They're doing a lot of things right, from a usability point of view (they do a lot more to entice users to fix builds and earn points/money, such as sending out emails).

          Show
          cowwoc cowwoc added a comment - No. I mean it should show up in a job's configuration at the same level as "Source Code Management" (meaning, one level higher than it is currently). That being said, I am beginning to see the logic of listing it as a post-build step. I think it's going to be hard for users to find it unless you document it in a prominent location. Also, take a look at the way Buildcoin works. They're doing a lot of things right, from a usability point of view (they do a lot more to entice users to fix builds and earn points/money, such as sending out emails).
          Hide
          redsolo redsolo added a comment -

          Resolving this as it is behaving as post-build steps should do. In an earlier version of Jenkins the post-build steps would be listed as the build-coinplugin is, but that has changed now to how it looks today. I dont want the plugin to behave differently from other post-build plugins.

          Show
          redsolo redsolo added a comment - Resolving this as it is behaving as post-build steps should do. In an earlier version of Jenkins the post-build steps would be listed as the build-coinplugin is, but that has changed now to how it looks today. I dont want the plugin to behave differently from other post-build plugins.

            People

            • Assignee:
              redsolo redsolo
              Reporter:
              cowwoc cowwoc
            • Votes:
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              Watchers:
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              Dates

              • Created:
                Updated:
                Resolved: