由使用者 anonymous 啟動 建置中 工作區 D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace Deleting project workspace... done Cloning the remote Git repository Cloning repository https://github.com/jiowchern/VGame-FishHunter.git > C:\Program Files (x86)\Git\cmd\git.exe init D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace # timeout=10 Fetching upstream changes from https://github.com/jiowchern/VGame-FishHunter.git > C:\Program Files (x86)\Git\cmd\git.exe --version # timeout=10 > C:\Program Files (x86)\Git\cmd\git.exe -c core.askpass=true fetch --tags --progress https://github.com/jiowchern/VGame-FishHunter.git +refs/heads/*:refs/remotes/origin/* > C:\Program Files (x86)\Git\cmd\git.exe config remote.origin.url https://github.com/jiowchern/VGame-FishHunter.git # timeout=10 > C:\Program Files (x86)\Git\cmd\git.exe config remote.origin.fetch +refs/heads/*:refs/remotes/origin/* # timeout=10 > C:\Program Files (x86)\Git\cmd\git.exe config remote.origin.url https://github.com/jiowchern/VGame-FishHunter.git # timeout=10 Fetching upstream changes from https://github.com/jiowchern/VGame-FishHunter.git > C:\Program Files (x86)\Git\cmd\git.exe -c core.askpass=true fetch --tags --progress https://github.com/jiowchern/VGame-FishHunter.git +refs/heads/*:refs/remotes/origin/* > C:\Program Files (x86)\Git\cmd\git.exe rev-parse "refs/remotes/origin/master^{commit}" # timeout=10 > C:\Program Files (x86)\Git\cmd\git.exe rev-parse "refs/remotes/origin/origin/master^{commit}" # timeout=10 Checking out Revision e8c50e840a2c37c08d2c30228f78fae4d1d149e5 (refs/remotes/origin/master) > C:\Program Files (x86)\Git\cmd\git.exe config core.sparsecheckout # timeout=10 > C:\Program Files (x86)\Git\cmd\git.exe checkout -f e8c50e840a2c37c08d2c30228f78fae4d1d149e5 > C:\Program Files (x86)\Git\cmd\git.exe rev-list e8c50e840a2c37c08d2c30228f78fae4d1d149e5 # timeout=10 [workspace] $ cmd /c call C:\windows\TEMP\hudson2054611817035381283.bat D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace>mkdir output D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace>mkdir output\Test D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace>mkdir output\Test\unit D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace>exit 0 Piping unity Editor.log from C:\windows\system32\config\systemprofile\AppData\Local\Unity\Editor\Editor.log [workspace] $ D:\Unity\Unity5.0.0f4\Editor\Unity.exe -quit -batchmode -buildWindowsPlayer "D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\output\bin\FishHunter.exe" -projectPath "D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace" -nolog LICENSE SYSTEM [20150305 14:57:18] Next license update check is after 2025-03-04T00:00:00 Built from '5.0/release' branch; Version is '5.0.0f4 (5b98b70ebeb9) revision 6002871'; Using compiler version '160040219' BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 Initialize mono Mono path[0] = 'D:/Unity/Unity5.0.0f4/Editor/Data/Managed' Mono path[1] = 'D:/Unity/Unity5.0.0f4/Editor/Data/Mono/lib/mono/2.0' Mono path[2] = 'D:/Unity/Unity5.0.0f4/Editor/Data/UnityScript' Mono config path = 'D:/Unity/Unity5.0.0f4/Editor/Data/Mono/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y BATCHMODE ARGUMENTS: -quit -batchmode -buildWindowsPlayer D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\output\bin\FishHunter.exe -projectPath D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace -nolog Successfully changed project path to: D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace Rebuilding Library because the asset database could not be found! (Filename: C:/buildslave/unity/build/Editor/Src/AssetPipeline/AssetInterface.cpp Line: 2025) Loading GUID <-> Path mappings...0.000153 seconds Loading Asset Database...0.000014 seconds AssetDatabase consistency checks...0.000182 seconds Initialize engine version: 5.0.0f4 (5b98b70ebeb9) GfxDevice: creating device client; threaded=0 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: ASUS EAH5550 Series (ID=0x68da) Vendor: ATI VRAM: 1008 MB Begin MonoManager ReloadAssembly Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\UnityEngine.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\UnityEditor.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\Unity.Locator.dll (this message is harmless) Refreshing native plugins compatible for Editor in 0.01 ms, found 0 plugins. Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\I18N.CJK.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\System.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\System.Xml.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\System.Configuration.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless) Initializing Unity.PackageManager (PackageManager) v5.0.0 for Unity v5.0.0f4 Setting Android v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\androidplayer Setting BlackBerry v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\blackberryplayer Setting iOS v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\iossupport Setting StandaloneLinux v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\linuxstandalonesupport Setting StandaloneOSXIntel v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\macstandalonesupport Setting WSAPlayer v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\metrosupport Setting WebGL v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\webglsupport Setting StandaloneWindows v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\windowsstandalonesupport Setting WP8Player v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\wp8support Setting GUISystem v5.0.0 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\UnityExtensions\Unity\GUISystem Setting IL2CPP v0.10.1 for Unity v5.0.0f4 to D:\Unity\Unity5.0.0f4\Editor\Data\il2cpp Registering custom dll's ... Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\iossupport/UnityEditor.iOS.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll Registered in 0.014634 seconds. Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PackageManager\Unity\PackageManager\5.0.0\Unity.PackageManager.dll into Unity Child Domain Non platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain Non platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain Non platform assembly: D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\FishHunter\Plugins\Regulus\Common.dll (this message is harmless) Loading D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\FishHunter\Plugins\Regulus\Common.dll into Unity Child Domain Non platform assembly: D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\FishHunter\Plugins\Regulus\INIFileParser.dll (this message is harmless) Loading D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\FishHunter\Plugins\Regulus\INIFileParser.dll into Unity Child Domain Non platform assembly: D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\FishHunter\Plugins\Regulus\protobuf-net.dll (this message is harmless) Loading D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\FishHunter\Plugins\Regulus\protobuf-net.dll into Unity Child Domain Non platform assembly: D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\FishHunter\Plugins\Regulus\RegulisLibrary.dll (this message is harmless) Loading D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\FishHunter\Plugins\Regulus\RegulisLibrary.dll into Unity Child Domain Non platform assembly: D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\FishHunter\Plugins\Regulus\Remoting.dll (this message is harmless) Loading D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\FishHunter\Plugins\Regulus\Remoting.dll into Unity Child Domain Non platform assembly: D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\FishHunter\Plugins\Regulus\RemotingNativeGhost.dll (this message is harmless) Loading D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\FishHunter\Plugins\Regulus\RemotingNativeGhost.dll into Unity Child Domain Non platform assembly: D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\FishHunter\Plugins\Regulus\RemotingStandalong.dll (this message is harmless) Loading D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\FishHunter\Plugins\Regulus\RemotingStandalong.dll into Unity Child Domain Non platform assembly: D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\FishHunter\Plugins\Regulus\User.dll (this message is harmless) Loading D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\FishHunter\Plugins\Regulus\User.dll into Unity Child Domain Non platform assembly: D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\UnitySteer\TickedPriorityQueue\TickedPriorityQueue.dll (this message is harmless) Loading D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\UnitySteer\TickedPriorityQueue\TickedPriorityQueue.dll into Unity Child Domain Non platform assembly: D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\UnityTestTools\UnitTesting\Editor\NSubstitute\NSubstitute.dll (this message is harmless) Loading D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\UnityTestTools\UnitTesting\Editor\NSubstitute\NSubstitute.dll into Unity Child Domain Non platform assembly: D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\UnityTestTools\UnitTesting\Editor\NUnit\Libs\Mono.Cecil.dll (this message is harmless) Loading D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\UnityTestTools\UnitTesting\Editor\NUnit\Libs\Mono.Cecil.dll into Unity Child Domain Non platform assembly: D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\UnityTestTools\UnitTesting\Editor\NUnit\Libs\Mono.Cecil.Mdb.dll (this message is harmless) Loading D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\UnityTestTools\UnitTesting\Editor\NUnit\Libs\Mono.Cecil.Mdb.dll into Unity Child Domain Non platform assembly: D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\UnityTestTools\UnitTesting\Editor\NUnit\Libs\nunit.core.dll (this message is harmless) Loading D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\UnityTestTools\UnitTesting\Editor\NUnit\Libs\nunit.core.dll into Unity Child Domain Non platform assembly: D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\UnityTestTools\UnitTesting\Editor\NUnit\Libs\nunit.core.interfaces.dll (this message is harmless) Loading D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\UnityTestTools\UnitTesting\Editor\NUnit\Libs\nunit.core.interfaces.dll into Unity Child Domain Non platform assembly: D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\UnityTestTools\UnitTesting\Editor\NUnit\Libs\nunit.framework.dll (this message is harmless) Loading D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\UnityTestTools\UnitTesting\Editor\NUnit\Libs\nunit.framework.dll into Unity Child Domain Non platform assembly: D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\UnityVS\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll (this message is harmless) Loading D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\UnityVS\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll into Unity Child Domain Non platform assembly: D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\UnityVS\Editor\SyntaxTree.VisualStudio.Unity.Messaging.dll (this message is harmless) Loading D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\UnityVS\Editor\SyntaxTree.VisualStudio.Unity.Messaging.dll into Unity Child Domain Non platform assembly: D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\UnityVS\Editor\UnityVS.VersionSpecific.dll (this message is harmless) Loading D:\Jenkins\jobs\Test Unity 5.0.0f4\workspace\Assets\UnityVS\Editor\UnityVS.VersionSpecific.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless) Loading D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\System.Data.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless) Mono: successfully reloaded assembly - Completed reload, in 0.909 seconds Registering platform support modules: Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\System.Transactions.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\Mono.Data.Tds.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless) Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\2.0\Mono.Security.dll (this message is harmless) Registered platform support modules in: 0.1250022s. Native extension for OSXStandalone target not found Native extension for WindowsStandalone target not found Native extension for LinuxStandalone target not found Native extension for WebGL target not found Native extension for BlackBerry target not found Load native extension module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\metrosupport/x86_64/UnityEditor.Metro.Extensions.Native.dll Load native extension module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\wp8support/x86_64/UnityEditor.WP8.Extensions.Native.dll Load native extension module: D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\iossupport/x86_64/UnityEditor.iOS.Extensions.Native.dll [usbmuxd] Start listen thread [usbmuxd] Listen thread started Native extension for Android target not found Validating Project structure ... 0.008277 seconds. Shader import version has changed; will reimport all shaders... Upgrading shader files ...0.016327 seconds. Refresh: detecting if any assets need to be imported or removed ... Hashing assets ... 0.113934 seconds ----- Compute hash(es) for 390 asset(s). *** 8f983b43765c0e74cb28b56fbd6e7f5d replaces b66a427f589630a48a6a7db5664d7fa8 at path assets/fishhunter/art/art/bg/bg01.prefab *** 60832e5967868174aa9f9bb699d78a41 replaces 368dc75d4b81aaa4fba20ab4a03875a4 at path assets/fishhunter/art/art/bg/materials/bg01.mat *** 5fa0e9aa98327b146825845abba177f1 replaces c9a6f50cbd7604f4f80e25ff1ecd15fe at path assets/fishhunter/art/art/bg/materials/bg02.jpg *** f50b4ffe1061ba541b78fbd15310c8dd replaces 1189ffe154faab242a9bd67fbbea5275 at path assets/fishhunter/art/art/bg/materials/wave.png *** 62366255643ba1b4cbbb8f9a6ba03219 replaces e5150f77f529e8247afaac7d2a363f9b at path assets/fishhunter/art/art/lighting/primary light 1.controller *** 6db675f0f6e6e57429c94f2c61825050 replaces 4359adb31ae36a840b9f03ed73b36776 at path assets/fishhunter/art/art/lighting/primary_lighting.anim *** 05742d6739d3c6342b382ae784fc8e06 replaces e288349625edfb54f9c71f531b66464f at path 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8d63f76f50f5fec4eaee7c04c1350ccb Refresh: trashing asset 07155d6f831cf9d42bb02f1a1200ac2c Refresh: trashing asset b66a427f589630a48a6a7db5664d7fa8 Refresh: trashing asset a7d8678fbd209d74c969dc9932e9ad68 Refresh: trashing asset f9b0cd9f2c500db47a78fa4888d24e5f Refresh: trashing asset c189cdbf9b4f5584d961575958d62f6b Refresh: trashing asset 5462e3cf37cd2d346a13fc93e18c58f0 Refresh: trashing asset d70825cf6d90b904c8701a62a2113e4a Refresh: trashing asset d01507cf9ec28134aba1705e2f312382 Refresh: trashing asset ba5f4ccf02963a54c9c274066476abf4 Refresh: trashing asset a121aecf168ae9743a47ed67c23de03a Refresh: trashing asset 42af65ffecf1d864c9fd8ecdfed338f2 Updating Assets - GUID: 00000000000000001000000000000000... done. [Time: 55.355862 ms] Updating ProjectSettings/InputManager.asset - GUID: 00000000000000002000000000000000... done. [Time: 15.063361 ms] Updating ProjectSettings/TagManager.asset - GUID: 00000000000000003000000000000000... done. [Time: 14.448314 ms] Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000... done. [Time: 17.949324 ms] Updating ProjectSettings/NavMeshAreas.asset - GUID: 00000000000000004100000000000000... done. [Time: 14.093554 ms] Updating Library/BuildPlayer.prefs - GUID: 00000000000000005000000000000000... done. [Time: 34.362354 ms] Updating ProjectSettings/Physics2DSettings.asset - GUID: 00000000000000005100000000000000... done. [Time: 14.416604 ms] Updating ProjectSettings/AudioManager.asset - GUID: 00000000000000006000000000000000... done. [Time: 23.372438 ms] Updating ProjectSettings/GraphicsSettings.asset - GUID: 00000000000000006100000000000000... done. [Time: 15.737534 ms] Updating ProjectSettings/TimeManager.asset - GUID: 00000000000000007000000000000000... done. [Time: 13.875878 ms] Updating ProjectSettings/DynamicsManager.asset - GUID: 00000000000000008000000000000000... done. [Time: 13.743421 ms] Updating ProjectSettings/QualitySettings.asset - GUID: 00000000000000009000000000000000... done. [Time: 14.462849 ms] Updating ProjectSettings/NetworkManager.asset - GUID: 0000000000000000a000000000000000... done. [Time: 23.592098 ms] Updating ProjectSettings/EditorBuildSettings.asset - GUID: 0000000000000000b000000000000000... done. [Time: 13.938307 ms] Updating ProjectSettings/EditorSettings.asset - GUID: 0000000000000000c000000000000000... done. [Time: 18.341740 ms] Updating Assets/UnityVS - GUID: 02fe78e962405814a83b8ba6c9471d32... done. [Time: 17.693329 ms] Updating Assets/UnityTestTools - GUID: 59473685329954c4f85e9701b4d2746e... done. [Time: 16.897932 ms] Updating Assets/FishHunter - GUID: 5e6775ff33a78d6439e9836d2692855d... done. [Time: 16.887362 ms] Updating Assets/UnitySteer - GUID: 78afdeaf2e4aa504b8c27ac3eef33284... done. [Time: 15.246355 ms] Updating Assets/MantisLODEditorOnline - GUID: 955129f21104908479f7a207bdf4d42f... done. [Time: 25.227819 ms] Updating Assets/clone_from_remoting.cmd - GUID: f34fb36151dbc1741b4550150cd8aca0... done. [Time: 48.364738 ms] Updating Assets/UnitySteer/Tools - GUID: 0cb024d8679844c6eb046f7246df9eb0... done. [Time: 13.622196 ms] Updating Assets/FishHunter/Art - GUID: 0d847c8c1b3c3384d92bbc7d2e7fb7ee... done. [Time: 13.500309 ms] Updating Assets/FishHunter/Script - GUID: 16aeda8d9fe7efc4f8d830304de919f8... done. [Time: 17.507032 ms] Updating Assets/FishHunter/Font - GUID: 18ec7b3b581604e408d10c083236006f... done. [Time: 15.238097 ms] Updating Assets/UnityTestTools/IntegrationTestsFramework - GUID: 241054a0fe63fbb4bb51609fce9b3112... done. 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Filename: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\bin\mono.exe Arguments: D:/Unity/Unity5.0.0f4/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe --timestamp 635611642436824480 --api-version 5.0.0f4 --check-update-required -a "D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets/FishHunter/Plugins/Regulus/RegulisLibrary.dll" -s D:\Unity\Unity5.0.0f4\Editor\Data\Managed,+"D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets" MONO_PATH: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\lib\mono\4.0 MONO_CFG_DIR: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\etc index: -1 done. [Time: 518.901672 ms] Updating Assets/UnitySteer/Tools/RandomizeStartPosition.cs - GUID: 073a49e84f5bf4fc99b9f8a4d922f686... done. [Time: 19.830469 ms] Updating Assets/UnityTestTools/Examples/IntegrationTestsFrameworkExamples/AngryBotsTests/Explosions/Scripts/MuzzleFlashAnimate.js - GUID: 0cdf562647f9346c492d3a7329db1756... done. 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Filename: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\bin\mono.exe Arguments: D:/Unity/Unity5.0.0f4/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe --timestamp 635611642446305022 --api-version 5.0.0f4 --check-update-required -a "D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets/UnityVS/Editor/UnityVS.VersionSpecific.dll" -s D:\Unity\Unity5.0.0f4\Editor\Data\Managed,+"D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets" MONO_PATH: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\lib\mono\4.0 MONO_CFG_DIR: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\etc index: -1 done. [Time: 474.035248 ms] Updating Assets/UnityTestTools/Examples/IntegrationTestsFrameworkExamples/CodeBasedAssertionExample.cs - GUID: 31a2431552d506445af31d7322ccb758... done. [Time: 34.788460 ms] Updating Assets/UnitySteer/Behaviors/SteerForTether.cs - GUID: 31e793789488245609c7ee2d806c6d32... done. 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Filename: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\bin\mono.exe Arguments: D:/Unity/Unity5.0.0f4/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe --timestamp 635611642453205417 --api-version 5.0.0f4 --check-update-required -a "D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets/UnityVS/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll" -s D:\Unity\Unity5.0.0f4\Editor\Data\Managed,+"D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets" MONO_PATH: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\lib\mono\4.0 MONO_CFG_DIR: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\etc index: -1 done. [Time: 1240.681763 ms] Updating Assets/UnityTestTools/Examples/IntegrationTestsFrameworkExamples/AngryBotsTests/Scripts/Fx/GlowPlane.js - GUID: 38f2946e5dd7e4fcf8deb05e72f915dc... done. [Time: 11.705378 ms] Updating Assets/UnityTestTools/UnitTesting/Editor/TestRunner/UnitTestInfo.cs - GUID: 39d532431356ff74cb5a51afef8cc308... done. 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Filename: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\bin\mono.exe Arguments: D:/Unity/Unity5.0.0f4/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe --timestamp 635611642466426173 --api-version 5.0.0f4 --check-update-required -a "D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets/UnityTestTools/UnitTesting/Editor/NSubstitute/NSubstitute.dll" -s D:\Unity\Unity5.0.0f4\Editor\Data\Managed,+"D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets" MONO_PATH: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\lib\mono\4.0 MONO_CFG_DIR: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\etc index: -1 done. [Time: 457.267120 ms] Updating Assets/UnityTestTools/UnitTesting/Editor/UnityUnitTest.cs - GUID: 3ec01611d948e574c99a1bd24650a4a9... done. [Time: 15.525141 ms] Updating Assets/UnityTestTools/Examples/IntegrationTestsFrameworkExamples/AngryBotsTests/Scripts/Weapons/SimpleBullet.js - GUID: 42948b8c903d84cca9ae54d9f2a1a1d6... done. 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Filename: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\bin\mono.exe Arguments: D:/Unity/Unity5.0.0f4/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe --timestamp 635611642471846483 --api-version 5.0.0f4 --check-update-required -a "D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets/UnityVS/Editor/SyntaxTree.VisualStudio.Unity.Messaging.dll" -s D:\Unity\Unity5.0.0f4\Editor\Data\Managed,+"D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets" MONO_PATH: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\lib\mono\4.0 MONO_CFG_DIR: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\etc index: -1 done. [Time: 440.916534 ms] Updating Assets/UnityTestTools/Examples/IntegrationTestsFrameworkExamples/AngryBotsTests/Scripts/Animation/conveyorBelt.js - GUID: 4ad3c97b882594f91a676c3445e487db... done. [Time: 16.464888 ms] Updating Assets/MantisLODEditorOnline/Editor/MantisLODEditorOnline.cs - GUID: 4eea43a7a4dd34f2d8c8e7cba637cdaa... done. 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Filename: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\bin\mono.exe Arguments: D:/Unity/Unity5.0.0f4/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe --timestamp 635611642485567268 --api-version 5.0.0f4 --check-update-required -a "D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets/UnitySteer/TickedPriorityQueue/TickedPriorityQueue.dll" -s D:\Unity\Unity5.0.0f4\Editor\Data\Managed,+"D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets" MONO_PATH: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\lib\mono\4.0 MONO_CFG_DIR: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\etc index: -1 done. [Time: 440.214600 ms] Updating Assets/UnityTestTools/Examples/IntegrationTestsFrameworkExamples/AngryBotsTests/Scripts/Movement/Joystick.js - GUID: 6efbc9189a79f4c6a8fd15a49bb59229... done. [Time: 15.182604 ms] Updating Assets/UnityTestTools/Assertions/Comparers/Vector3Comparer.cs - GUID: 6febd2d5046657040b3da98b7010ee29... done. 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Filename: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\bin\mono.exe Arguments: D:/Unity/Unity5.0.0f4/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe --timestamp 635611642490907573 --api-version 5.0.0f4 --check-update-required -a "D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets/FishHunter/Plugins/Regulus/protobuf-net.dll" -s D:\Unity\Unity5.0.0f4\Editor\Data\Managed,+"D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets" MONO_PATH: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\lib\mono\4.0 MONO_CFG_DIR: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\etc index: -1 done. [Time: 434.994965 ms] Updating Assets/UnityTestTools/IntegrationTestsFramework/TestRunner/DTOFormatter.cs - GUID: 7ae2470508a854b1c9df5375d03f8f58... done. [Time: 22.594877 ms] Updating Assets/UnityTestTools/IntegrationTestsFramework/TestRunner/TestResultRenderer.cs - GUID: 7ae9d3b4b57cae343b7ff360f9deb628... done. [Time: 14.405704 ms] Updating Assets/UnityTestTools/Assertions/Comparers/VectorComparerBase.cs - GUID: 7b35a237804d5eb42bd8c4e67568ae24... done. [Time: 16.783972 ms] Updating Assets/UnityTestTools/Examples/IntegrationTestsFrameworkExamples/AngryBotsTests/Scripts/Movement/MovementMotor.js - GUID: 7b8ae6d18282948edb7a0ae1a97e2bd4... done. [Time: 14.291084 ms] Updating Assets/FishHunter/RemotingCode/Hall.cs - GUID: 7d08ac3c1237bd54886eee085a075053... done. [Time: 15.906654 ms] Updating Assets/UnityTestTools/UnitTesting/Editor/TestRunner/NUnitExtensions.cs - GUID: 7df86c5f85b0f7d4096d6bc23e9a4e01... done. [Time: 15.839272 ms] Updating Assets/FishHunter/Plugins/Regulus/RemotingStandalong.dll - GUID: 8087be26b1e2d4b46abf111d313c1b67... Filename: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\bin\mono.exe Arguments: D:/Unity/Unity5.0.0f4/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe --timestamp 635611642496257879 --api-version 5.0.0f4 --check-update-required -a "D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets/FishHunter/Plugins/Regulus/RemotingStandalong.dll" -s D:\Unity\Unity5.0.0f4\Editor\Data\Managed,+"D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets" MONO_PATH: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\lib\mono\4.0 MONO_CFG_DIR: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\etc index: -1 done. [Time: 421.799225 ms] Updating D:/Unity/Unity5.0.0f4/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll - GUID: 80a3616ca19596e4da0f10f14d241e9f... done. [Time: 58.171799 ms] Updating Assets/UnityTestTools/IntegrationTestsFramework/TestRunner/NetworkResultSender.cs - GUID: 80b91644bbbc487479429368d4e8d596... done. 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Filename: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\bin\mono.exe Arguments: D:/Unity/Unity5.0.0f4/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe --timestamp 635611642509328627 --api-version 5.0.0f4 --check-update-required -a "D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets/UnityTestTools/UnitTesting/Editor/NUnit/Libs/Mono.Cecil.Mdb.dll" -s D:\Unity\Unity5.0.0f4\Editor\Data\Managed,+"D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets" MONO_PATH: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\lib\mono\4.0 MONO_CFG_DIR: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\etc index: -1 done. [Time: 419.234955 ms] Updating Assets/UnityTestTools/Examples/IntegrationTestsFrameworkExamples/AngryBotsTests/Scripts/Modules/DestroyObject.js - GUID: 96d8cc5dd1ca645bfaf494fe8499ee65... done. [Time: 15.765941 ms] Updating Assets/UnityTestTools/Assertions/Editor/GroupByExecutionMethodRenderer.cs - GUID: 97340abf816b1424fa835a4f26bbdc78... done. 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[Time: 19.883320 ms] Updating Assets/UnityTestTools/UnitTesting/Editor/TestRunner/UnitTestView.cs - GUID: ba152083ecc3cdb4a82881c6a9ae73c1... done. [Time: 19.793472 ms] Updating Assets/FishHunter/Plugins/Regulus/Common.dll - GUID: bb7db8162da42134998fc023af71334d... Filename: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\bin\mono.exe Arguments: D:/Unity/Unity5.0.0f4/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe --timestamp 635611642519489208 --api-version 5.0.0f4 --check-update-required -a "D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets/FishHunter/Plugins/Regulus/Common.dll" -s D:\Unity\Unity5.0.0f4\Editor\Data\Managed,+"D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets" MONO_PATH: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\lib\mono\4.0 MONO_CFG_DIR: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\etc index: -1 done. [Time: 467.276337 ms] Updating Assets/UnityTestTools/Assertions/Editor/PropertyResolver.cs - GUID: bbbd193a27920d9478c2a766a7291d72... done. 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Filename: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\bin\mono.exe Arguments: D:/Unity/Unity5.0.0f4/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe --timestamp 635611642525279539 --api-version 5.0.0f4 --check-update-required -a "D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets/FishHunter/Plugins/Regulus/RemotingNativeGhost.dll" -s D:\Unity\Unity5.0.0f4\Editor\Data\Managed,+"D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets" MONO_PATH: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\lib\mono\4.0 MONO_CFG_DIR: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\etc index: -1 done. [Time: 397.760223 ms] Updating Assets/UnitySteer/Tools/Speedometer.cs - GUID: c7aba8eac7c3b43d68a664e6a5292a22... done. [Time: 16.310631 ms] Updating Assets/UnityTestTools/IntegrationTestsFramework/TestRunner/Editor/PlatformRunner/PlayerSettingConfigurator.cs - GUID: c7adbe43058d54047b6109b2e66894fd... done. 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[Time: 14.719502 ms] Updating Assets/UnityTestTools/Examples/IntegrationTestsFrameworkExamples/AngryBotsTests/Scripts/Fx/GlowPlaneAngleFade.js - GUID: e840c8e0c4a924e53a9125f6a35cb26d... done. [Time: 14.660377 ms] Updating Assets/UnityTestTools/UnitTesting/Editor/NUnit/Libs/nunit.core.dll - GUID: e8950b8b4aa418a458a503526c8a2f65... Filename: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\bin\mono.exe Arguments: D:/Unity/Unity5.0.0f4/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe --timestamp 635611642534250052 --api-version 5.0.0f4 --check-update-required -a "D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets/UnityTestTools/UnitTesting/Editor/NUnit/Libs/nunit.core.dll" -s D:\Unity\Unity5.0.0f4\Editor\Data\Managed,+"D:/Jenkins/jobs/Test Unity 5.0.0f4/workspace/Assets" MONO_PATH: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\lib\mono\4.0 MONO_CFG_DIR: D:\Unity\Unity5.0.0f4\Editor\Data\MonoBleedingEdge\etc index: -1 done. 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[Time: 15.778493 ms] Updating Assets/UnitySteer/IPathway.cs - GUID: fefae59f217f54041ac9baa918af52aa... - starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 5 - starting compile Library/ScriptAssemblies/Assembly-UnityScript.dll, for buildtarget 5 -----Compiler Commandline Arguments: Filename: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\bin\mono.exe Arguments: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\unity\smcs.exe @Temp/UnityTempFile-074529115a786624085ec36e466b57de MONO_PATH: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\unity MONO_CFG_DIR: D:\Unity\Unity5.0.0f4\Editor\Data\Mono\etc index: 65 Responsefile: Temp/UnityTempFile-074529115a786624085ec36e466b57de Contents: -debug -target:library -nowarn:0169 -out:Temp/Assembly-CSharp.dll -r:D:/Unity/Unity5.0.0f4/Editor/Data/Managed/UnityEngine.dll -r:D:/Unity/Unity5.0.0f4/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll -r:Assets/FishHunter/Plugins/Regulus/Common.dll -r:Assets/FishHunter/Plugins/Regulus/INIFileParser.dll -r:Assets/FishHunter/Plugins/Regulus/protobuf-net.dll -r:Assets/FishHunter/Plugins/Regulus/RegulisLibrary.dll -r:Assets/FishHunter/Plugins/Regulus/Remoting.dll -r:Assets/FishHunter/Plugins/Regulus/RemotingNativeGhost.dll -r:Assets/FishHunter/Plugins/Regulus/RemotingStandalong.dll -r:Assets/FishHunter/Plugins/Regulus/User.dll -r:Assets/UnitySteer/TickedPriorityQueue/TickedPriorityQueue.dll -r:D:/Unity/Unity5.0.0f4/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll -r:D:/Unity/Unity5.0.0f4/Editor/Data/Managed/UnityEditor.dll -r:D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\iossupport\UnityEditor.iOS.Extensions.Xcode.dll -define:UNITY_5_0_0 -define:UNITY_5_0 -define:UNITY_5 -define:ENABLE_LICENSE_RENAME -define:ENABLE_NEW_BUGREPORTER -define:ENABLE_2D_PHYSICS -define:ENABLE_4_6_FEATURES -define:ENABLE_AUDIO -define:ENABLE_CACHING -define:ENABLE_CLOTH -define:ENABLE_DUCK_TYPING -define:ENABLE_FRAME_DEBUGGER -define:ENABLE_GENERICS -define:ENABLE_HOME_SCREEN -define:ENABLE_IMAGEEFFECTS -define:ENABLE_LIGHT_PROBES_LEGACY -define:ENABLE_MICROPHONE -define:ENABLE_MULTIPLE_DISPLAYS -define:ENABLE_NEW_HIERARCHY -define:ENABLE_PHYSICS -define:ENABLE_PHYSICS_PHYSX3 -define:ENABLE_PLUGIN_INSPECTOR -define:ENABLE_SHADOWS -define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING -define:ENABLE_SPRITES -define:ENABLE_TERRAIN -define:ENABLE_UNITYEVENTS -define:ENABLE_WEBCAM -define:ENABLE_WWW -define:ENABLE_AUDIOMIXER_SUSPEND -define:ENABLE_NONPRO -define:INCLUDE_DYNAMIC_GI -define:INCLUDE_GI -define:INCLUDE_IL2CPP -define:PLATFORM_SUPPORTS_MONO -define:RENDER_SOFTWARE_CURSOR -define:UNITY_STANDALONE_WIN -define:UNITY_STANDALONE -define:ENABLE_SUBSTANCE -define:ENABLE_TEXTUREID_MAP -define:ENABLE_RUNTIME_GI -define:ENABLE_MOVIES -define:ENABLE_NETWORK -define:ENABLE_MONO -define:ENABLE_PROFILER -define:UNITY_EDITOR -define:UNITY_EDITOR_64 -define:UNITY_EDITOR_WIN -define:UNITY_TEAM_LICENSE -define:UNITY_PRO_LICENSE Assets/FishHunter/RemotingCode/Center.cs Assets/FishHunter/RemotingCode/DummyStandalong.cs Assets/FishHunter/RemotingCode/DummyStorage.cs Assets/FishHunter/RemotingCode/Formula/Center.cs Assets/FishHunter/RemotingCode/Formula/HitBase.cs Assets/FishHunter/RemotingCode/Formula/HitTest.cs Assets/FishHunter/RemotingCode/Formula/User.cs Assets/FishHunter/RemotingCode/Hall.cs Assets/FishHunter/RemotingCode/Properties/AssemblyInfo.cs Assets/FishHunter/RemotingCode/Stage/Formula.cs Assets/FishHunter/RemotingCode/Stage/QueryFishStage.cs Assets/FishHunter/RemotingCode/Stage/Verify.cs Assets/FishHunter/RemotingCode/User.cs Assets/FishHunter/RemotingCode/Verify.cs Assets/FishHunter/Script/Client.cs Assets/FishHunter/Script/GoForPointController.cs Assets/FishHunter/Script/PathFollowingController.cs Assets/FishHunter/Script/RegulusUnityLibrary/Console.cs Assets/FishHunter/Script/Replay.cs Assets/PolygonCreator.cs Assets/UnitySteer/Attributes/AngleCosineAttribute.cs 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Assets/UnityTestTools/Assertions/Assertions.cs Assets/UnityTestTools/Assertions/CheckMethod.cs Assets/UnityTestTools/Assertions/Comparers/ActionBase.cs Assets/UnityTestTools/Assertions/Comparers/BoolComparer.cs Assets/UnityTestTools/Assertions/Comparers/ColliderComparer.cs Assets/UnityTestTools/Assertions/Comparers/ComparerBase.cs Assets/UnityTestTools/Assertions/Comparers/FloatComparer.cs Assets/UnityTestTools/Assertions/Comparers/GeneralComparer.cs Assets/UnityTestTools/Assertions/Comparers/IntComparer.cs Assets/UnityTestTools/Assertions/Comparers/IsRenderedByCamera.cs Assets/UnityTestTools/Assertions/Comparers/StringComparer.cs Assets/UnityTestTools/Assertions/Comparers/TransformComparer.cs Assets/UnityTestTools/Assertions/Comparers/ValueDoesNotChange.cs Assets/UnityTestTools/Assertions/Comparers/Vector2Comparer.cs Assets/UnityTestTools/Assertions/Comparers/Vector3Comparer.cs Assets/UnityTestTools/Assertions/Comparers/Vector4Comparer.cs 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-r:D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll Compilation succeeded - 1 warning(s) -----CompilerOutput:-stderr---------- Assets/UnitySteer/Behaviors/SteerForNavmesh.cs(96,46): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.' -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Assets/UnitySteer/Behaviors/SteerForNavmesh.cs(96,46): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.' 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Platform assembly: D:\Unity\Unity5.0.0f4\Editor\Data\Managed\Unity.CecilTools.dll (this message is harmless) DisplayProgressbar: Building Player building target 5 Ignoring 'Assets/UnityTestTools/UnitTesting/Editor/NSubstitute/NSubstitute.dll' because we're compiling for WindowsStandaloneSupport Ignoring 'Assets/UnityTestTools/UnitTesting/Editor/NUnit/Libs/Mono.Cecil.Mdb.dll' because we're compiling for WindowsStandaloneSupport Ignoring 'Assets/UnityTestTools/UnitTesting/Editor/NUnit/Libs/Mono.Cecil.dll' because we're compiling for WindowsStandaloneSupport Ignoring 'Assets/UnityTestTools/UnitTesting/Editor/NUnit/Libs/nunit.core.dll' because we're compiling for WindowsStandaloneSupport Ignoring 'Assets/UnityTestTools/UnitTesting/Editor/NUnit/Libs/nunit.core.interfaces.dll' because we're compiling for WindowsStandaloneSupport Ignoring 'Assets/UnityTestTools/UnitTesting/Editor/NUnit/Libs/nunit.framework.dll' because we're compiling for WindowsStandaloneSupport Ignoring 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D:\Unity\Unity5.0.0f4\Editor\Data\Mono\etc index: 65 Responsefile: Temp/UnityTempFile-90c35af53abc9794388f158b344deb0b Contents: -debug -target:library -nowarn:0169 -out:Temp/Assembly-CSharp.dll -r:D:\Unity\Unity5.0.0f4\Editor\Data\PlaybackEngines\windowsstandalonesupport/Managed/UnityEngine.dll -r:D:/Unity/Unity5.0.0f4/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll -r:Assets/FishHunter/Plugins/Regulus/Common.dll -r:Assets/FishHunter/Plugins/Regulus/INIFileParser.dll -r:Assets/FishHunter/Plugins/Regulus/protobuf-net.dll -r:Assets/FishHunter/Plugins/Regulus/RegulisLibrary.dll -r:Assets/FishHunter/Plugins/Regulus/Remoting.dll -r:Assets/FishHunter/Plugins/Regulus/RemotingNativeGhost.dll -r:Assets/FishHunter/Plugins/Regulus/RemotingStandalong.dll -r:Assets/FishHunter/Plugins/Regulus/User.dll -r:Assets/UnitySteer/TickedPriorityQueue/TickedPriorityQueue.dll -r:D:/Unity/Unity5.0.0f4/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll -define:UNITY_5_0_0 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Assets/UnityTestTools/IntegrationTestsFramework/TestingAssets/CallTesting.cs -r:D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll -r:D:\Unity\Unity5.0.0f4\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll Compilation succeeded - 1 warning(s) -----CompilerOutput:-stderr---------- Assets/UnitySteer/Behaviors/SteerForNavmesh.cs(96,46): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.' -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Assets/UnitySteer/Behaviors/SteerForNavmesh.cs(96,46): warning CS0618: `UnityEngine.NavMesh.GetNavMeshLayerFromName(string)' is obsolete: `Use GetAreaFromName instead.' (Filename: Assets/UnitySteer/Behaviors/SteerForNavmesh.cs Line: 96) Ignoring 'Assets/UnityTestTools/UnitTesting/Editor/NSubstitute/NSubstitute.dll' because we're compiling for WindowsStandaloneSupport Ignoring 'Assets/UnityTestTools/UnitTesting/Editor/NUnit/Libs/Mono.Cecil.Mdb.dll' because we're compiling for WindowsStandaloneSupport Ignoring 'Assets/UnityTestTools/UnitTesting/Editor/NUnit/Libs/Mono.Cecil.dll' because we're compiling for WindowsStandaloneSupport Ignoring 'Assets/UnityTestTools/UnitTesting/Editor/NUnit/Libs/nunit.core.dll' because we're compiling for WindowsStandaloneSupport Ignoring 'Assets/UnityTestTools/UnitTesting/Editor/NUnit/Libs/nunit.core.interfaces.dll' because we're compiling for WindowsStandaloneSupport Ignoring 'Assets/UnityTestTools/UnitTesting/Editor/NUnit/Libs/nunit.framework.dll' because we're compiling for WindowsStandaloneSupport Ignoring 'Assets/UnityVS/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll' because we're compiling for WindowsStandaloneSupport Ignoring 'Assets/UnityVS/Editor/SyntaxTree.VisualStudio.Unity.Messaging.dll' because we're compiling for WindowsStandaloneSupport Ignoring 'Assets/UnityVS/Editor/UnityVS.VersionSpecific.dll' because we're compiling for WindowsStandaloneSupport Ignoring 'D:/Unity/Unity5.0.0f4/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' because we're compiling for WindowsStandaloneSupport - Finished compile Library/ScriptAssemblies/Assembly-UnityScript.dll Ignoring 'Assets/UnityTestTools/UnitTesting/Editor/NSubstitute/NSubstitute.dll' because we're compiling for WindowsStandaloneSupport Ignoring 'Assets/UnityTestTools/UnitTesting/Editor/NUnit/Libs/Mono.Cecil.Mdb.dll' because we're compiling for WindowsStandaloneSupport Ignoring 'Assets/UnityTestTools/UnitTesting/Editor/NUnit/Libs/Mono.Cecil.dll' because we're compiling for WindowsStandaloneSupport Ignoring 'Assets/UnityTestTools/UnitTesting/Editor/NUnit/Libs/nunit.core.dll' because we're compiling for WindowsStandaloneSupport Ignoring 'Assets/UnityTestTools/UnitTesting/Editor/NUnit/Libs/nunit.core.interfaces.dll' because we're compiling for WindowsStandaloneSupport Ignoring 'Assets/UnityTestTools/UnitTesting/Editor/NUnit/Libs/nunit.framework.dll' because we're compiling for WindowsStandaloneSupport Ignoring 'Assets/UnityVS/Editor/SyntaxTree.VisualStudio.Unity.Bridge.dll' because we're compiling for WindowsStandaloneSupport Ignoring 'Assets/UnityVS/Editor/SyntaxTree.VisualStudio.Unity.Messaging.dll' because we're compiling for WindowsStandaloneSupport Ignoring 'Assets/UnityVS/Editor/UnityVS.VersionSpecific.dll' because we're compiling for WindowsStandaloneSupport Ignoring 'D:/Unity/Unity5.0.0f4/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' because we're compiling for WindowsStandaloneSupport Packing sprites: - Grouping sprites using the selected SpritePackerPolicy. - Packing 0 atlases. - Packing completed. Opening scene 'Assets/FishHunter/Scene/Test/TestFishStage.unity' Unloading 69 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 24.7 MB. System memory in use after: 24.7 MB. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 807. Total: 2.276201 ms (FindLiveObjects: 0.149963 ms CreateObjectMapping: 0.035343 ms MarkObjects: 2.065790 ms DeleteObjects: 0.024113 ms) Load scene 'Assets/FishHunter/Scene/Test/TestFishStage.unity' time: 108.528671 ms Iterative baking GI data 0 ms Mono dependencies included in the build Dependency assembly - Common.dll Dependency assembly - INIFileParser.dll Dependency assembly - RegulisLibrary.dll Dependency assembly - Remoting.dll Dependency assembly - RemotingNativeGhost.dll Dependency assembly - RemotingStandalong.dll Dependency assembly - User.dll Dependency assembly - protobuf-net.dll Dependency assembly - TickedPriorityQueue.dll Dependency assembly - Boo.Lang.dll Dependency assembly - Mono.Data.Tds.dll Dependency assembly - Mono.Security.dll Dependency assembly - System.Core.dll Dependency assembly - System.Data.dll Dependency assembly - System.Transactions.dll Dependency assembly - System.Xml.dll Dependency assembly - System.dll Dependency assembly - UnityScript.Lang.dll Dependency assembly - mscorlib.dll Dependency assembly - UnityEngine.UI.dll Dependency assembly - Assembly-CSharp.dll Dependency assembly - Assembly-UnityScript.dll Unloading 34 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 27.2 MB. 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Total: 185.543304 ms (FindLiveObjects: 0.118583 ms CreateObjectMapping: 0.022791 ms MarkObjects: 2.886623 ms DeleteObjects: 182.513641 ms) Textures 453.8 kb 4.9% Meshes 232.5 kb 2.5% Animations 76.0 kb 0.8% Sounds 0.0 kb 0.0% Shaders 538.2 kb 5.8% Other Assets 806.1 kb 8.7% Levels 31.3 kb 0.3% Scripts 946.0 kb 10.2% Included DLLs 6.0 mb 66.7% File headers 11.8 kb 0.1% Complete size 9.1 mb 100.0% Used Assets, sorted by uncompressed size: 796.6 kb 8.6% Assets/FishHunter/Art/Art/fishes/Fish-50/Fish-50A.sbsar 544.0 kb 5.9% Resources/unity_builtin_extra 341.4 kb 3.7% Assets/FishHunter/Art/Art/BG/Materials/BG02.jpg 309.8 kb 3.3% Assets/FishHunter/Art/Art/fishes/Fish-50/Fish-50_A1_A2_B1_B2_D1_.FBX 85.4 kb 0.9% Assets/FishHunter/Art/Art/BG/Materials/wave.png 21.5 kb 0.2% Assets/FishHunter/Art/Art/fishes/Fish-50/Fish_50A_EYE01.png 3.8 kb 0.0% D:/Unity/Unity5.0.0f4/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll 3.1 kb 0.0% 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